Across
- 6. A design choice in C++ is to implement a method of an Abstract class using a _____ _____ method
- 9. In C++, _____ is a type of static polymorphism
- 12. Static polymorphism is determined at _____ _____
- 14. Dynamic polymorphism requires _____ methods
- 15. An _____ mostly consists of all pure-virtual methods
- 19. Static polymorphism is also known as _____ _____
- 20. A disadvantage to overloading is that it can lead to _____ names
- 22. A subtype derives from a _____
Down
- 1. The problem with bidirectional associations is that we cannot they cannot develop, test, or used them _____
- 2. A single interface to entities of different types where which code is run depends on the type
- 3. Dynamic polymorphism is determined at _____ _____
- 4. A disadvantage to overloading is that it can disguise large differences in _____
- 5. UML Generalization is not a _____-a relationship
- 7. In C++, _____ is a type of static polymorphism
- 8. An _____ class that consists of at least one pure virtual method, and we cannot create objects of this class type
- 9. A subtype derives from a _____
- 10. The purpose of generalization is to _____ design problems
- 11. An advantage to overloading is that it is easier to remember the correct _____ name
- 13. UML Generalization is described as an _____-a relationship
- 16. An advantage to overloading is that code is more _____ as types change
- 17. UML Generalization is not a _____-a relationship
- 18. A derived class derives from a _____ class
- 19. A subclass derives from a _____
- 21. A design choice in C++ is to implement an Abstract class using an _____ method