3460:480 S20 HFSD Chapter 10

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Across
  1. 2. Code ......... is one very useful technique to get you developing quickly and productively
  2. 5. The ......... decides what is in or out for iteration 2
  3. 6. You treat third party code the ......... as your own code
  4. 9. If your software doesn't work, it's your ......... to get it fixed
  5. 12. You may be following a great ........., but don't assume that anyone else is
  6. 13. Mercury Meals, other frameworks, code libraries and even code samples are all cases where you will want to consider ......... code
Down
  1. 1. .... .... are also included in the candidate work for the next iteration
  2. 3. Trust .... .... when it comes to reusing software
  3. 4. You should let your customer ......... your user stories, bug reports and other pieces of work before you begin planning iteration 2
  4. 7. If you ......... that a piece of code works you are heading for a world of pain
  5. 8. ......... deals with the real world when you're planning your next iteration
  6. 10. Never ...... any code you haven't written or run in some way
  7. 11. Your velocity helps you calculate how many ......... days you can handle in iteration 2