2.01 Vocabulary

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Across
  1. 1. Players of sports who have rules and are controlled by groups or sanctioning bodies
  2. 4. The sport product that involves doing something to better yourself in a sport
  3. 10. Players of sports that are not controlled by organizations or groups; do not follow rules
  4. 14. An intangible, perishable experience; the athletes; the facility
  5. 15. Not able to be touched or held
  6. 16. Objects collected by someone who has an interest in the sport, activity, etc.
  7. 18. Able to be touched or held
  8. 20. The process of planning and executing the conception, pricing, promotion, and distribution of sports ideas, goods, and services to create exchanges that satisfy individual and organizational objectives
Down
  1. 2. Groups or organizations that regulate sports and sports participants
  2. 3. Observers, or fans, of a sporting event
  3. 5. Souvenirs, mementos, things collected to remember something
  4. 6. Athletes who are paid to play a sport, which is often their occupation
  5. 7. Tangible, manufactured products that are sold and used within the sport industry
  6. 8. Businesses or organizations that pay to associate their names or products with a sporting event
  7. 9. Participants who are not paid to play a sport
  8. 11. The message channels used to promote a good, service, or idea (e.g., radio, television, newspapers, magazines, Internet, etc.)
  9. 12. Fleeting; going away quickly
  10. 13. Goods that carry the name or logo of a sport organization that the organization has authorized a manufacturer to make and distribute for sale
  11. 17. A distinctive symbol, design, or group of letters
  12. 19. The way something is viewed