2D motion: Use Key Terms sheet. You will use "θ, ∆, - and ="

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Across
  1. 2. 0 m/s^2
  2. 3. The ratio of the adjacent side to the hypotenuse of a right triangle, relative to the θ.
  3. 7. -9.8 m/s^2
  4. 11. The side of the right triangle opposite of a chosen angle.
  5. 12. Displacement in the y-direction. The height.
  6. 14. The acronym to recall sin, cos, and tan trig ratios.
  7. 16. the velocity component in the x-direction/horizontal direction
  8. 18. The side of the right triangle adjacent to a chosen angle
  9. 19. The ratio of the opposite side to the adjacent side of a right triangle, relative to the θ
Down
  1. 1. The velocity component in the y-direction/vertical direction
  2. 4. The longest leg of a right triangle
  3. 5. The symbol for the angle and direction of a vector.
  4. 6. The shape of the trajectory of the projectile
  5. 8. Displacement in the x-direction. The range.
  6. 9. An objective shot through the air, such as a football, that has independent vertical and horizontal motions and, after receiving an initial thrust, travels through the air only under the force of gravity.
  7. 10. a^2+b^2=c^2
  8. 13. The path of a projective through space.
  9. 15. The ratio of the opposite side to the hypotenuse of a right triangle, relative to the θ.
  10. 17. 0 m/s