Fusion 360 Definitions
Across
- 3. Creates a solid coil.
- 6. Creates a hole based on user-specified values and selections.
- 9. Creates a transitional shape between two or more sketch profiles or planar faces.
- 12. Modifies the select geometry using offset, extrude, or fillet commands.
- 13. Creates a solid torus.
- 14. Creates a construction plane that is tangent to a cylindrical or conical face
- 16. Bevel the edges of a solid body by adding material to interior edges and removing the material from an exterior edge.
Down
- 1. Creates a construction plane through an edge, axis, or line at a specified angle
- 2. Creates a construction plane passing through two linear edges or axes
- 4. Rounds the edges of a solid body by adding material to interior edges and removing the material from an exterior edge.
- 5. Removes material from a part interior, creating a cavity with walls with a specified thickness.
- 7. Creates a construction plane at the midpoint between two faces or work plane.
- 8. Creates a construction plane that is offset from the selected face or plane
- 10. Applies a fixed or parting line draft angle to planar faces.
- 11. Add internal or external threads to cylindrical geometry.
- 15. Scales sketch objects, bodies, or components.