Camera Basics & Design
Across
- 2. / Sense of stability
- 6. / Arrangement of elements in a work of art
- 7. / Points of interest; Eye is drawn to focal point
- 8. / Large aperture; Subject recognition; Flash
- 10. / Seconds; Freezes or blurs motion; Adjusts the speed the shutter opens and closes; Camera shake & image blur
- 13. / 100-3200; Measures light sensitivity; Over or under exposure; image graininess
- 16. / Aesthetically pleasing proportion; Fibonacci
- 17. / Large aperture; Zoom up to one inch
- 19. / Forces flash off
- 20. / Relation of size of elements
- 23. / Lights & Darks; White to Black
- 24. / 2-D; Flat; Length & Width
- 26. / Large aperture; Subject recognition
- 28. / Waves lengths of light reflecting off a surface
- 31. / Foundation of a work of art
- 32. / User inputs f-Stop; Camera inputs shutter speed
- 33. / Light temperature; Adjusts color casts so objects appear white; Unrealistic color casts
Down
- 1. / Small aperture
- 3. / Fast shutter speed
- 4. / Directs the eye; a point in motion; length
- 5. / User inputs shutter speed; Camera inputs f-Stop
- 9. / Guidelines for composing imagery
- 11. / Amount of objects that appears natural
- 12. / Camera inputs settings; User can adjust
- 14. / 4-D; Area used or unused in a composition
- 15. / 3-D; Creates space; Length, Width & Depth
- 18. / User inputs all settings
- 21. / f-Stop; Regulates amount of light entering camera; Over or under exposure; inappropriate DoF
- 22. / Surface quality; How an object feels or appears to feel
- 25. / Use of several diverse or differing elements
- 26. / Repeated use of an element
- 27. / All parts equal a whole; belongs together
- 29. / Alternating movement
- 30. / Shows motion; Directs the eye
- 34. / Opposites or differences in a work