Game vocabulary
Across
- 3. the smallest picture elements displayed on a video screen
- 8. assigns programming to objects
- 10. a programmable container that can have an interaction or event
- 11. allow the user to give information to the computer
- 13. designer a person who is involved in the development of a video game
- 14. allow the computer to give you information
- 16. a computer compiles, it takes the script the programmer wrote and rewrites it as an executable file
- 18. a list of computer commands
- 21. When an executable is changed to make it compatible with a different device
- 22. cannot receive programming
- 24. a person who is involved in the development of a video game
- 25. game objects to create a scene
Down
- 1. can receive programming
- 2. a visual effect placed between the frames to gradually move to the next frame
- 4. an exact copy that inherits all the properties of the original object
- 5. the process of inputting commands that a machine will execute
- 6. the walking animation set for movement to the right is shown.
- 7. a repeating of an animation or sound when it reaches the end. By looping the animation,
- 9. a program file that a computer can read and run
- 10. a video screen that senses pressure or electrical resistance from your finger to activate commands
- 12. The process of matching the footsteps to the translation motion of the object
- 15. To allow the player to interact with the game
- 17. a series of images, or frames, with slight differences that are played in sequence to create the illusion of movement
- 18. Objects that are not animated
- 19. an accelerometer to sense how quickly you move
- 20. symbols that a computer can understand
- 23. an exact copy of an object, but its properties are not linked to the original