Artificial Intelligence

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Across
  1. 2. A problem where no queen should attack another.
  2. 3. Knowledge representation using name and slots.
  3. 6. The science and engineering of making intelligent machines, especially intelligent computer programs.
  4. 7. The formula to calculate the homogeneity of a sample
  5. 8. Type of machine learning where data is labeled with pre-defined classes.
Down
  1. 1. Problem specific knowledge that leads the search algorithm faster towards a goal state.
  2. 4. The extensive, task-specific knowledge acquired from training, reading and experience.
  3. 5. One player wants maximize the value, while minimizing opponents value.