February Review Crossword
Across
- 1. <, >, <=, >=, ==, != indicate a Boolean expression
- 5. The process of generalizing concrete details,[1] such as attributes, away from the study of objects and systems to focus attention on details of greater importance.
- 11. a protocol for computers to request and share the pages that make up the world wide web on the Internet
- 13. Data about data
- 14. a group of computing devices and programs working together for a common purpose
- 15. A process for reducing the number of bits needed to represent something without losing any information. This process is reversible.
- 17. An individual value in a list that is assigned a unique index
- 18. A contraction of "Binary Digit"; the single unit of information in a computer, typically represented as a 0 or 1
- 19. a collection of program statements. Programs run (or “execute”) one command at a time.
- 23. A protocol for sending packets that does error-checking to ensure all packets are received and properly ordered
- 25. a group of interconnected computing devices capable of sending or receiving data.
Down
- 2. Error from attempting to represent a number that is too large.
- 3. A protocol for sending packets quickly with minimal error-checking and no resending of dropped packets
- 4. Can continue to function even in the event of individual component failures. This is important because elements of complex systems like a computer network fail at unexpected times, often in groups.
- 6. Protocol a protocol for sending data across the Internet that assigns unique numbers (IP addresses) to each connected device
- 7. the maximum amount of data that can be sent in a fixed amount of time, usually measured in bits per second.
- 8. 8 bits
- 9. the system responsible for translating domain names like example.com into IP addresses
- 10. The unique number assigned to each device on the Internet.
- 12. holds one value at a time
- 16. A process for creating a digital representation of analog data by measuring the analog data at regular intervals called samples.
- 20. allows a program to change the value represented by a variable
- 21. Data with values that change continuously, or smoothly, over time. Some examples of analog data include music, colors of a painting, or position of a sprinter during a race.
- 22. a data type that is either true or false.
- 24. any data that are sent from a program to a device. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.