Computer Graphics

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Across
  1. 3. Smooth curve defined by control points.
  2. 6. Memory buffer used to store pixel data for display
  3. 8. Graphics are composed of a grid of pixels, where each pixel is individually defined.
  4. 10. The jagged or stair-stepped effect of diagonal lines in raster graphics
  5. 14. Process of converting vector graphics into raster images.
  6. 16. Process of adding color to the pixels in a rendered image to create realistic lighting effects.
  7. 17. Graphics Processing Unit, specialized hardware for rendering graphics.
  8. 18. Cross-platform API for rendering 2D and 3D graphics.
  9. 20. A program used to determine the appearance of objects in computer graphics.
Down
  1. 1. Program used to determine the rendering of pixels or vertices in a graphics pipeline.
  2. 2. Graphics defined by mathematical formulas, allowing for scalability without loss of quality.
  3. 4. The number of pixels per unit of measurement in a digital image.
  4. 5. A geometric shape with straight sides.
  5. 7. mapping: Technique for mapping textures onto 3D models using 2D coordinates.
  6. 9. Process of generating an image from a 2D or 3D model.
  7. 11. Collection of vertices, edges, and faces that define the shape of a 3D object.
  8. 12. Process of removing parts of an image outside a specified region or viewport.
  9. 13. Surface detail applied to 3D models to enhance realism.
  10. 15. Additional channel in an image to determine the transparency of pixels.
  11. 19. The smallest unit of a digital image.