Computer Graphics
Across
- 3. Smooth curve defined by control points.
- 6. Memory buffer used to store pixel data for display
- 8. Graphics are composed of a grid of pixels, where each pixel is individually defined.
- 10. The jagged or stair-stepped effect of diagonal lines in raster graphics
- 14. Process of converting vector graphics into raster images.
- 16. Process of adding color to the pixels in a rendered image to create realistic lighting effects.
- 17. Graphics Processing Unit, specialized hardware for rendering graphics.
- 18. Cross-platform API for rendering 2D and 3D graphics.
- 20. A program used to determine the appearance of objects in computer graphics.
Down
- 1. Program used to determine the rendering of pixels or vertices in a graphics pipeline.
- 2. Graphics defined by mathematical formulas, allowing for scalability without loss of quality.
- 4. The number of pixels per unit of measurement in a digital image.
- 5. A geometric shape with straight sides.
- 7. mapping: Technique for mapping textures onto 3D models using 2D coordinates.
- 9. Process of generating an image from a 2D or 3D model.
- 11. Collection of vertices, edges, and faces that define the shape of a 3D object.
- 12. Process of removing parts of an image outside a specified region or viewport.
- 13. Surface detail applied to 3D models to enhance realism.
- 15. Additional channel in an image to determine the transparency of pixels.
- 19. The smallest unit of a digital image.