Game Design Theory - Colour Theory and Typography
Across
- 1. The line on which letters are printed
- 4. Colours which are equidistant from one another on the colour wheel
- 7. Text typography that conveys meaning through movement
- 10. Colours which are next to each other on the colour wheel
- 11. Colours made by mixing one primary and one secondary colour
Down
- 2. Fonts with additional strokes on its characters are classified as this
- 3. The vertical space between lines of typed text
- 5. Colours which are opposite of one another on the colour wheel
- 6. The average space between characters in a single line of typed text
- 8. The part of a lower-case letter that rises above the mid-point of the letter shape
- 9. The space between a given pair of characters in typed text