Processor Fundamental

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Across
  1. 2. to carry an address. The address is ‘one-way street’.
  2. 5. to carry data. it is ‘two-way direction’.
  3. 9. the port that is designed for a specific job like sound or video (HDMI, Audio, VGA).
  4. 10. general-purposed register.
  5. 14. stores the current instruction while is being executed.
  6. 15. stores the address of a memory location.
Down
  1. 1. Responsible for the arithmetic and logic process.
  2. 3. control the cycles of activity outside the processor.
  3. 4. the port that can connect many types of devices (mouse, keyboard, storage, printer, phone)
  4. 6. transmits a signal from CU to other components. This carries timing signals at time intervals dictated by the clock cycles.
  5. 7. controls the cycles of activity within the processor.
  6. 8. stores data that has just been read from memory.
  7. 11. the cycles of activity outside the processor.
  8. 12. storage components. Each of it has limited storage capacity (16 bits, 32 bits, 64 bits).
  9. 13. controlling the flow of data & ensuring the program instructions are handled correctly. Clock is also a vital part in CU to synchronise processes.