Computer Architect

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Across
  1. 5. Memory type (e.g., ROM, Flash) that retains data even without power.
  2. 6. The interface between software and hardware; it defines the set of commands a CPU can execute.
  3. 7. The fundamental time unit that determines the speed of the CPU and synchronizes digital circuit operations.
Down
  1. 1. Memory type (e.g., RAM) that immediately loses its stored data when the power supply is removed.
  2. 2. A combinational circuit that converts an $N$-bit binary input into up to $2^N$ discrete outputs.
  3. 3. technique where instruction execution is broken into stages so multiple instructions can be processed concurrently, increasing throughput.
  4. 4. Hit/MissThe state where the CPU finds (Hit) or fails to find (Miss) the requested data in the high-speed cache memory.