Elements of Art and Principles of Design
Across
- 2. The area around, within, or between objects. Artists show space using overlap, size change, placement, and perspective
- 5. How visual weight is arranged. Balance can be symmetrical, asymmetrical, or radial.
- 6. How something feels or looks like it would feel. Texture can be actual (real) or implied (drawn to look textured).
- 9. Making one part of an artwork stand out. The emphasized area becomes the focal point the viewer notices first.
- 10. The difference between elements (light vs. dark, rough vs. smooth, big vs. small). Contrast helps parts of an artwork look clearly different from each other.
- 12. When all parts of the artwork look like they belong together. Unity makes a composition feel complete and harmonious.
- 13. A 3D object that has height, width, and depth. Forms can be geometric or organic and appear in both sculptures and drawings that look 3-dimensional.
Down
- 1. The lightness or darkness of a color. Artists use value to show depth, create shadows, and make shapes look 3-dimensional.
- 3. A flat, enclosed area created by a line. Shapes can be geometric (circles, squares, triangles) or organic (free-form shapes).
- 4. How the viewer’s eye travels through the artwork. Artists use lines, shapes, and placement to guide the eye.
- 7. A repeated line, shape, or color used to create or decoration or unity in an artwork.
- 8. A mark made by a pointed tool. Lines can be long, short, thick, thin, straight, curved, zigzag, or implied.
- 10. The visual quality created by light. Color includes hue, value (light/dark), and intensity (brightness).
- 11. A visual beat created by repeating elements with small changes. It makes the artwork feel active or flowing.