2.3A PRODUCTION FILE TYPES

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Across
  1. 1. – Autodesk format supporting rigging, animation, textures
  2. 2. – Autodesk Maya binary/ascii project file
  3. 5. – Rendered animation video formats
  4. 7. – Photoshop texture files
  5. 8. – Import formats for Unity and Unreal Engine
  6. 9. – Unity scene or object files
  7. 11. – Texture maps (diffuse, normal, specular, roughness)
  8. 13. – Lighting and reflection maps
Down
  1. 1. – Substance Designer/Alchemist material files
  2. 3. – ZBrush project or tool file
  3. 4. – Motion capture data format
  4. 6. – Animation and rig export (industry standard)
  5. 7. – 3D printing geometry format
  6. 8. – Blender project file
  7. 9. – High dynamic range image for compositing
  8. 10. – Maya animation data file
  9. 11. – Universal 3D geometry format (no rigging/textures)
  10. 12. – Unreal Engine project file
  11. 13. – Autodesk 3ds Max project file