2D motion vocabulary
Across
- 2. The ratio of the adjacent side to the hypotenuse of a right triangle, relative to the θ.
- 4. The path of a projective through space.
- 8. The ratio of the opposite side to the adjacent side to the opposite side of a right triangle, relative to the θ
- 12. The angle and direction of a vector.
- 13. The side of the right triangle adjacent to a chosen angle
- 15. 0 m/s
- 17. Displacement in the x-direction. The range.
- 18. The velocity component in the y-direction/vertical direction
- 19. The side of the right triangle opposite of a chosen angle.
Down
- 1. The acronym to recall sin, cos, and tan trig ratios.
- 3. The velocity component in the x-direction/horizontal direction
- 5. 0 m/s^2
- 6. The shape of the trajectory of the projectile
- 7. The ratio of the opposite side to the hypotenuse of a right triangle, relative to the θ.
- 9. a^2+b^2=c^2
- 10. due to GravityYDirectionVertical, -9.8 m/s^2
- 11. An objective shot through the air, such as a football, that has independent vertical and horizontal motions and, after receiving an initial thrust, travels through the air only under the force of gravity.
- 14. Displacement in the y-direction. The height.
- 16. The longest leg of a right triangle