3ds maxda grafik muharrirlarda murakkab tasvir yaratish
Across
- 1. – uch o‘lchamli grafik muharrir
- 4. – ishchi ko‘rish oynasi
- 5. – obyekt shaklini o‘zgartiruvchi vosita
- 9. – sahnani ko‘rish nuqtasi
- 10. – sahnani yoritish jarayoni
Down
- 2. – obyekt sirtining ko‘rinishi
- 3. – yuzaga beriladigan rasm
- 6. – yakuniy tasvirni chiqarish
- 7. – obyektni harakatlantirish
- 8. – 3D obyekt yaratish jarayoni