Adobe Flash
Across
- 2. Number of frames per second
- 3. Building blocks in flash that are stored in the library (3 behaviors movie clip, button, and graphic
- 4. Rows on the timeline that organize and allow stacking items on the stage
- 8. Main working area in flash
- 10. Allows you to create and manipulate artwork
- 11. A cell on the timeline that represents a still image
- 13. The basic drawingtools for flash
- 14. Organizes
- 15. by default you will see the essential one, but by selecting the drop down you can choose others or create your own
- 16. Allows you to animate symbols and give them appearance of motion
- 17. Movie clip, button, and graphic
- 18. a powerful multimedia creation tool used to create and display content ranging from simple animations, video, to sound and to content rich applications.
- 19. Stores assets you use in your flash file
Down
- 1. FlashFile
- 3. an animation that transforms one shape or object into another
- 5. A frame that defines a change in animation
- 6. Unique qualities for a specific oject such as color and position
- 7. Flashmovie
- 9. short for in between
- 12. Contains information about the object you selected