ADSI-Natalia Puentes

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Across
  1. 2. programmable digital electronic machine that executes a series of commands
  2. 4. capable of storing large amounts of related and structured data
  3. 6. data element whose value may change during the course of a program run
  4. 10. information that the programmer manipulates in the construction of a solution or in the development of an algorithm
  5. 12. set of rules that specifies the composition of programs from reserved words, symbols and characters.
  6. 14. template for the creation of data objects according to a predefined model
  7. 17. web site hosting service
  8. 18. sequential series of instructions or a step by step
Down
  1. 1. subprogram that is presented as a subalgorithm, which allows to solve a specific task.
  2. 2. graphic design language for defining and creating the layout of a structured document written in a markup language
  3. 3. it is the main thing to be able to program
  4. 5. Enables the creation of dynamic sites on the Internet
  5. 7. The process of identifying, modeling and describing what a system does and how it works. what a system does and how it works
  6. 8. programming language for beginners
  7. 9. text document with markup
  8. 11. markup language for the development of web pages
  9. 13. HTML instruction that tells a Web browser how to display a document
  10. 14. Piece of text intended to document the program and show how it has been built
  11. 15. represents the graphical schematization of an algorithm.
  12. 16. set of instructions that tell a computer how to perform some kind of task