ADSI Yerson Sebastian Naranjo Faustino

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Across
  1. 2. Satisfaction and functionality standards.
  2. 3. Repeating an action.
  3. 7. Object-oriented programming.
  4. 8. Structure used by databases to store information.
  5. 10. Stores system information.
  6. 13. Memory space.
  7. 14. Physical layer of a system.
  8. 15. Development environment.
  9. 18. Person using a service.
  10. 19. Data that does not change.
  11. 20. The way a code is written.
Down
  1. 1. relational database management system.
  2. 4. Series of steps.
  3. 5. The software support layer of a system.
  4. 6. Graphical representation of a process.
  5. 9. Symbolic representation of an attribute or variable.
  6. 11. Characteristics of an object.
  7. 12. General rules of a language.
  8. 16. Operation to execute an action.
  9. 17. Programming language using objects.