AI and VR
Across
- 3. The opposite of "real," often used to describe the experience in virtual worlds.
- 6. An environment that exists entirely within a computer and is accessed by users using VR headsets.
- 8. Intelligence A field of computer science that creates systems capable of performing tasks that typically require human intelligence. (2 words)
- 10. The primary interface for interacting with virtual environments in VR.
- 11. Reality Technology used to create immersive environments that can simulate the real world or fictional worlds. (2 words)
Down
- 1. Learning The ability of a machine to improve its performance without being explicitly programmed, often achieved through learning from data. (2 words)
- 2. A device worn on the head to experience virtual reality environments, often used in gaming.
- 3. The abbreviation for virtual reality, a technology that uses simulations to immerse users
- 4. A machine that can perform tasks that are usually done by humans, like learning and problem solving.
- 5. The simulation of human intelligence processes by machines, especially computer systems.
- 7. The process where a machine or program learns from data to make decisions or predictions.
- 8. A robot or machine that is capable of performing tasks autonomously or with minimal human input.
- 9. Learning A method of teaching machines using large amounts of data to "learn" how to do tasks.