IT_Tóth Dániel Károly

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Across
  1. 1. The field concerned with protecting computer systems and data.
  2. 4. Software application designed for use on mobile devices.
  3. 5. The process of determining the structure and functionality of a program.
  4. 6. The activity of writing or designing a computer program.
  5. 7. (!Internet of Things!) The network of physical devices capable of communicating over the internet.
  6. 8. services provided electronically, such as online banking or e-commerce.
  7. 9. A structured storage system that allows efficient data management.
  8. 11. Designing the user interface and user experience for software.
  9. 14. A computer providing specialized services to other computers or devices.
Down
  1. 2. Large volumes of data used for analytical purposes.
  2. 3. Computing resources and services accessible over the internet.
  3. 6. Language A set of rules and instructions interpreted by a computer.
  4. 10. A sequence of steps to perform a computer task.
  5. 12. An iterative and incremental development method in software design.
  6. 13. A system of interconnected computers or devices.