Algorithm
Across
- 2. Combining changes from branches.
- 6. Original code written by a programmer.
- 8. A storage location for code.
- 9. A structure mapping keys to values.
- 10. A sequence that repeats until a condition is met.
- 12. Repeating steps in a loop.
Down
- 1. Reasoning in programming to perform tasks.
- 3. Hiding details of an object’s implementation.
- 4. A system using 0 and 1 to represent data.
- 5. Data produced by a program.
- 7. Text in the code meant for programmers, ignored by the computer.
- 8. A function that calls itself.
- 11. A set of nodes connected by edges.