Alvictor weir
Across
- 2. is the smallest unit of digital image or graphic that can be displayed
- 4. is a scale or full-size model of design or a device used for teaching demonstration ,design evaluation ,promotion ,and other purpose .
- 5. refers to changing the level of a signal (up or down) to more appropriately align it for a particular device.
- 6. is any character or series of characters that represent horizontal or vertical space in typography
- 10. the text forming the main content of a book, magazine, webpage ,or any other printed or digital work
- 11. arrangement in a straight line, or in correct or appropriate relative positions.
- 13. design it's visual material arranged around a central point, taking a roughly circular form.
- 14. the state of being strikingly different from something else in juxtaposition or close association.
- 17. nearness in space, time, or relationship.
- 18. having parts that fail to correspond to one another in shape, size, or arrangement; lacking symmetry.
- 19. space
- 21. the action of repeating something that has already been said or written
- 22. its a measurement of how many dots or pixels fit into one in of space
- 24. refers to printing of the design that goes beyond the final trim edge of the any piece of printed artwork.
Down
- 1. Are physicals or digital collages that arrange images, material, text, and other design elements into a format that's representative of the final design style
- 3. made up of exactly similar parts facing each other or around an axis; showing symmetry
- 7. is a visual design principle which designers use to show the importance of each page/screen contents
- 8. a measurement of how many dots or pixels can fit into one inch of space
- 9. its the part where all the separate elements come together to form a whole
- 12. is the profession and academics discipline whose activates consists in projecting visual communications
- 15. refers to both the fixed numbers of pixels that a screen can display
- 16. the number of pixels across the length and width of a digital image
- 20. is the distribution of the visual weigh of objects, colors, texture and space.
- 23. is the part of the design that catches the viewers attention