Anatomy of a computer

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Across
  1. 2. Houses a graphic card and supplies an image(s) to the computer.
  2. 4. A port which is used to connect older keyboards, mice and modems.
  3. 7. Checks system on startup. Enables the initial ability for the processor and peripherals to communicate.
  4. 8. Provides new information to a computer at a genuine rate of 12Mbps.
  5. 9. computer’s source of instruction(s).
  6. 10. Ports which enable the connection between an input device and the computer.
  7. 11. Responsible for the transfer of data – up to 400Mbps.
Down
  1. 1. Contains most components in any given computer. Conducts information to and from devices.
  2. 3. A port mostly used to connect old printers or scanners to a computer.
  3. 4. This is an introducible component which can enhance a computer’s sound quality.
  4. 5. Channels power through colorful connected wires and gives power to devices connected.
  5. 6. Where information is temporarily stored.
  6. 10. Enables efficient communication between the processor and the peripherals.