Ap Comp
Across
- 3. The set of rules that govern how programming languages are structured and how commands are written.
- 4. A numbering system that uses only two digits, 0 and 1, to represent values.
- 5. The process of simplifying complex systems or ideas by breaking them down into smaller, more manageable parts.
- 7. The process of finding and fixing errors or bugs in a computer program.
- 8. A programming construct that allows a set of instructions to be repeated multiple times.
Down
- 1. A data type that has two possible values, usually represented as "true" or "false."
- 2. The process of repeating a set of instructions until a specific condition is met.
- 6. A set of step-by-step instructions that solve a problem or accomplish a task.