Ap Comp

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Across
  1. 3. The set of rules that govern how programming languages are structured and how commands are written.
  2. 4. A numbering system that uses only two digits, 0 and 1, to represent values.
  3. 5. The process of simplifying complex systems or ideas by breaking them down into smaller, more manageable parts.
  4. 7. The process of finding and fixing errors or bugs in a computer program.
  5. 8. A programming construct that allows a set of instructions to be repeated multiple times.
Down
  1. 1. A data type that has two possible values, usually represented as "true" or "false."
  2. 2. The process of repeating a set of instructions until a specific condition is met.
  3. 6. A set of step-by-step instructions that solve a problem or accomplish a task.