App Creator 1.7
Across
- 5. A variable that is only accessible inside a block of code or a procedure.
- 7. A block of code that is triggered when a certain event happens.
- 10. The properties of an Image Sprite that work together to determine how fast a sprite moves.
- 12. Programmers use this command in their code to allow others to read and understand their code.
- 15. Using this command, your blocks are shared among all your projects in App Inventor.
- 16. Graphical objects that are interactive within a canvas.
- 19. To decrease the value of a numeric variable by a set amount.
- 21. A keyword used when declaring a variable. Makes the variable available to the blocks in the program.
- 23. This command does not affect the code during runtime. In other words, the code inside the event handler is still active and will run normally.
- 24. A type of data in computing that represents alphanumeric characters.Includes any character that you can type on a computer: like letters, numbers, symbols, and punctuation.
Down
- 1. The layer of an app that contains the program that tells the app how to behave.
- 2. Using this command,even though the code it is in the program, it will not execute it when you run the app.
- 3. To assign a starting value to a variable
- 4. To identify bugs or errors in computer hardware or programs and fix them.
- 6. A two-dimensional touch-sensitive rectangular panel on which drawing can be done and sprites can be moved
- 8. A placeholder in a device's memory that stores a value a program is using.
- 9. This block is used to return the same value that you assigned for a component in the property pane.
- 11. The type of information stored in a variable. Common data types are Number, String, and Boolean.
- 13. Graphical objects that are interactive within a canvas
- 14. The layer of an app that contains the data entered and useMutatorblock: A block that can be expanded or shrunk and adds more actions for that event handler.r that event handler.
- 17. This block is used to assign new values to a component,different from the ones that you assigned at the beginning in the property pane.
- 18. A chart used by programmers to keep track of the values of variables in their program.
- 20. An incorrect result produced by a computer program.
- 22. To increase the value of a numeric variable by a set amount