Arduino Vocab
Across
- 3. 1/1,000th of a second.
- 7. A type of component that changes an energy into motion.
- 8. Something that can continuously vary over time.
- 9. The flow of electrical charge through a closed circuit. Measured in Amps.
- 10. The term given to programs written in the Arduino IDE.
- 11. A bridge between writing in a computer programming language and using natural speech.
- 12. The positive end of a diode (remember that an LED is a type of diode).
- 13. A type of data supplied to a function as an input.
- 18. When declaring a function, a named _________ serves as the bridge between the local variables in the function, and the arguments it receives when the function is called.
- 19. The point of a circuit where there is 0 potential electrical energy.
- 22. The process of going through a circuit or code, and finding errors (also referred as “bugs”), until the expected behavior is achieved.
- 25. A measure of how efficiently a material will conduct electricity.
- 26. A datatype that holds a whole number between -32,768 and 32,767.
- 27. Components are in ______ when current flows from the first into the next. The current flowing through both is the same, and the voltage drops across each component.
- 29. A block of code that executes a specific task.
- 30. Components connected across the same two points in a circuit are in ________. These components always have the same voltage drop across them.
- 32. A component that measures one form of energy (like light or heat or mechanical energy) and converts it to voltage or current.
Down
- 1. A form of energy which we use to power machines and electrical devices.
- 2. A datatype that stores values which are likely to change as your program runs.
- 4. A component that can open or close an electrical circuit.
- 5. A material that prevents electricity to flow.
- 6. The process of making an electrical connection by melting solder over electrical components or wires that are to be connected. This provides a solid connection between components.
- 14. The brains of the Arduino, this is a small computer that you will program to listen for, process, and display information.
- 15. A circular path from a power supply, through a load, and then back again to the other end of the power supply.
- 16. The negative end of a diode.
- 17. Only two states are possible, like true/false or off/on.
- 20. A named identifier that cannot change its value in a program.
- 21. A system that deals with discrete values.
- 23. The smallest piece of information a digital device can manage.
- 24. A datatype that indicates something binary.
- 28. A material that allows electricity to flow, like a copper wire.
- 31. An electrical component or portion of a circuit that consumes electric power to turn it into something else.