Artificial Intelligence SH2024
Across
- 3. A logical system that includes variables, quantifiers, and predicates.
- 5. Entity that perceives the environment and takes actions.
- 7. Process of exploring possible solutions to find the best outcome.
- 8. Inference technique that applies rules to known facts to derive conclusions.
- 10. Planning method where actions are only partially ordered.
- 15. A collection of information used by expert systems to make decisions.
- 16. Type of machine learning that uses labeled data for training.
- 17. Logic system using statements that are either true or false.
- 18. This search technique is used in competitive environments like games.
- 19. Another term for Bayesian Network, used for probabilistic reasoning.
- 20. In this learning technique where an agent learns by receiving rewards or penalties.
Down
- 1. Function used in informed search to estimate the cost to reach the goal.
- 2. Type of agent that aims to maximize its performance measure.
- 4. Component of expert systems that applies logical rules to the knowledge base.
- 6. Algorithm used in game theory to minimize the possible loss for a worst-case scenario.
- 9. Pruning technique to reduce the number of nodes evaluated in game trees.
- 11. Search algorithm that is both complete and optimal, combining uniform cost search and heuristic search.
- 12. Search heuristic inspired by natural evolution to solve optimization problems.
- 13. Inference technique that works from the goal backward to find supporting facts.
- 14. Graphical model/Network representing probabilistic relationships among variables.