Basics of Software Engineering
Across
- 3. The programs, instructions, and data that tell a computer what to do.
- 5. the ability of a computer or machine to perform tasks that typically require human intelligence, such as learning, problem-solving, and decision-making
- 7. a way to store some sort of information for later use in programming.
- 8. Physical components of a computer or other technology.
- 9. a global computer network providing a variety of information and communication facilities, consisting of interconnected networks using standardized communication protocols.
- 10. the ability of one device, particularly a computer, to communicate and share data with another device, often through a network like the Internet.
- 12. Structure and grammar of programming.
Down
- 1. the process or activity of writing computer programs.
- 2. Programming language for developing web applications.
- 4. application of scientific principles to design, build, and solve problems.
- 6. a form of energy resulting from the existence of charged particles (such as electrons or protons), either statically as an accumulation of charge or dynamically as a current.
- 11. program instructions