BASKETBALL RULES
Across
- 2. Hand contact equals foul
- 6. Fast-break foul gives free throws and possession
- 8. Holding cutters is tightly called
- 12. Screener must stay still
- 13. Extra arc worth 4 points
- 15. Extra step allowed before two steps
- 16. Defender inside arc cannot draw charge
- 17. Excessive or unfair contact foul
- 18. Shot clock resets to 14 after offensive rebound
- 20. Coaches must stay inside box
- 22. All players must play required time
- 23. Arrow decides possession
- 24. Temporary sub for injury check
Down
- 1. Teams track stats digitally
- 3. Ball may be advanced after timeout late game
- 4. First flop warning, second technical
- 5. Must act within 5 seconds when guarded
- 7. Bleeding player must be replaced
- 9. Less holding and illegal contact allowed
- 10. Officials may review plays
- 11. Shot clock starts when touched
- 14. Illegal return to backcourt
- 19. Vertical defense is legal
- 21. Team may question one referee call