behavioral motivation review
Across
- 2. expected utility= utility * subjective probability
- 3. process by which a person becomes set to achieve a goal.includes persistence,determination,effort, and time expenditure in pursuit of the goal
- 5. the incentive that is chosen to be acquired or achieved
- 11. rules of thumb, may lead to good choices, but not necessarily; ex: restaurant choice
- 13. pay higher cost, alternative value decreased
- 16. as objective incentive value increases, utility increases but in smaller and smaller amounts.
- 17. social comparison used to set performance goals
- 18. reward value increased, cost decreased
- 21. luxuries; movies, video games; less resistant to demands
- 22. subjective properties of an incentive such as satisfaction, pleasure or usefulness
- 25. satisfaction obtained from achieving a goal
- 28. some minimum standard that must be met
- 29. opportunities for saving time and effort
- 30. hierarchical rank of a goal; based on value of a goal. Higer level goals have higher value
- 31. no change in reward, cost increased
Down
- 1. losses are more dissatisfying than gains are satisfying
- 4. time between the current behavior and the availability of a future incentive
- 6. select behaviors and increases expression of those behaviors
- 7. following rules to make decisions easier; want to plan problem solve and make decisions with least amount of effort
- 8. subjective value of a stimulus produces psychological demand.Stimuli with the highest valence are selected as goals
- 9. food, rent, more resistant to increased demand
- 10. how hard it is to achieve a goal
- 12. one's capability to perform a task. success raises self efficacy and failure lowers self-efficiacy
- 14. future incentive is represented today at a lower value.General formula for determining incentive value from amount and delay is: incentive value =amount of incentive/ (1+ Delay interval)
- 15. ability of an incentive to motivate depends on prior experience
- 19. what you are willing to pay
- 20. positive or negative feeling that the anticipated goal produces.
- 23. value- attractiveness of an incentive based on objective properties such as number and amount or subjective properties (one's appraisal of objective value)
- 24. will work if deprived of reinforcer
- 26. external stimuli that motivate or induce behavior to occur. Influence behavior based on anticipated consequence (motivational properties)
- 27. select against behaviors and decreases expression of those behaviors