Blender Terms

123456789101112131415
Across
  1. 4. A saved point in time for animation data.
  2. 7. The surface properties assigned to an object such as color or reflectivity.
  3. 9. The mode used to move, rotate, scale, and manage whole objects.
  4. 10. A flat surface created by connecting edges together.
  5. 13. The process of generating the final image or animation from a scene.
  6. 14. A line connecting two vertices.
Down
  1. 1. The main workspace window where you see and interact with your 3D scene.
  2. 2. The object that defines what the final render will display.
  3. 3. A 3D object made from vertices, edges, and faces.
  4. 5. A single point in 3D space that forms part of a mesh.
  5. 6. An object that illuminates the scene.
  6. 8. A non-destructive tool that changes or enhances an object.
  7. 11. The mode used to modify the geometry of a mesh object.
  8. 12. An image or pattern applied to a material.
  9. 15. Creating new geometry by extending faces, edges, or vertices.