Business Puzzle
Across
- 4. Acronym S in PESTEL
- 5. Overall goal or target of a business
- 8. How the business earns money (BMC)
- 10. Specific, Measurable, Achievable, Realistic, Time-Bound
- 11. An entertainment brand that caused disruptive innovation
- 12. Positive internal attribute (SWOT)
- 14. Ocean competing in existing markets with high competition
- 15. Evaluate whether the target is met in SMART
- 18. How value is delivered to customers (BMC)
Down
- 1. Pressure to reduce wastage in PESTEL
- 2. A type of innovation
- 3. External risk from SWOT
- 6. Age, Income and Gender in Market Segmentation
- 7. Target of value propositions in BMC
- 9. Strategic planning tool analysing internal and external factors
- 10. Dividing markets by customer characteristics
- 13. Strategy for new market spaces without competition Innovation that creates a new market by displacing an existing one
- 16. Macro-environmental analysis
- 17. A Screen shot of a business