Business Puzzle

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Across
  1. 4. Acronym S in PESTEL
  2. 5. Overall goal or target of a business
  3. 8. How the business earns money (BMC)
  4. 10. Specific, Measurable, Achievable, Realistic, Time-Bound
  5. 11. An entertainment brand that caused disruptive innovation
  6. 12. Positive internal attribute (SWOT)
  7. 14. Ocean competing in existing markets with high competition
  8. 15. Evaluate whether the target is met in SMART
  9. 18. How value is delivered to customers (BMC)
Down
  1. 1. Pressure to reduce wastage in PESTEL
  2. 2. A type of innovation
  3. 3. External risk from SWOT
  4. 6. Age, Income and Gender in Market Segmentation
  5. 7. Target of value propositions in BMC
  6. 9. Strategic planning tool analysing internal and external factors
  7. 10. Dividing markets by customer characteristics
  8. 13. Strategy for new market spaces without competition Innovation that creates a new market by displacing an existing one
  9. 16. Macro-environmental analysis
  10. 17. A Screen shot of a business