Canadian Immigration and Demographics

1234567891011121314151617181920212223242526272829303132333435363738394041
Across
  1. 1. Immigrants' effect on the economy. New "players" boost the team's performance—skills improve the economy.
  2. 3. Increase in number of people over time. More people being added than leaving or dying—like a growing audience at a concert.
  3. 5. Graph showing age and gender groups. Like a bar chart stacking ages to see population shape.
  4. 6. Movement of qualified workers to another country. Professionals moving for jobs—like star players traded to a new team.
  5. 10. Variety of cultures in society. Like a mix of different flavors in a salad—enriches experience.
  6. 11. Combining different groups equally. Everyone joining together as equals—like teammates working towards a common goal.
  7. 13. People aged 15-64 who can work. The "players on the field" in the economy—like athletes in their prime.
  8. 18. Program allowing provinces to select immigrants. Regions picking people they need—like a club choosing members with specific skills.
  9. 20. More older people in the population. Like a school with more seniors than freshmen.
  10. 22. Leaving a country to live elsewhere. Departing your "home team" to play abroad.
  11. 23. Loss of educated people to other countries. When smart folks leave for better prospects—like a school losing its best teachers to another.
  12. 25. Total number of people in an area. Like counting everyone in a city to know its size.
  13. 26. Non-workers relying on workers' support. The "weight" workers carry supporting others—like parents caring for kids and grandparents.
  14. 28. Average number of children per woman. On average, how many kids each woman has—like the typical family size in a neighborhood.
  15. 32. Ability to maintain over time. Keeping things going without running out—like not spending all your allowance at once.
  16. 34. Laws about who can immigrate. Guidelines deciding who joins the "team"—like tryout criteria.
  17. 36. Policy supporting multiple cultures together. Encouraging everyone to keep their traditions—like a potluck dinner with various dishes.
  18. 37. People moving for better job opportunities. Moving to find work and improve life—like seeking a better school for education.
  19. 38. Model of population change over time. Shows how populations evolve as countries develop—like stages in a video game's difficulty levels.
  20. 39. Relocating refugees to a safe country. Giving shelter to those fleeing danger—like offering a friend a place to stay during a storm.
  21. 40. Problems from population changes. Issues like too few workers—similar to a team lacking players.
  22. 41. Increasing median age in the population. More older people than before—like a classroom with mostly seniors and few freshmen.
Down
  1. 2. Median age of population increases. The average person is older now—like a movie series where the actors age over time.
  2. 4. Adopting the culture of another group. Blending in by taking on new customs—like learning the local language to fit in.
  3. 7. Deaths per 1,000 people annually. Counting how many people pass away each year per 1,000 people.
  4. 8. Immigrants bringing family to join them. Reuniting with loved ones abroad—like inviting family to live with you.
  5. 9. Fear or dislike of foreigners. Being wary of outsiders—like rejecting new students without getting to know them.
  6. 12. Fertility rate to replace population exactly. Enough babies born to keep population size steady—like breaking even in a budget.
  7. 14. Proportions of different ages in a population. The mix of young and old people—like different grades in a school.
  8. 15. Dependents compared to working individuals. How many people rely on each worker—like passengers per bus driver.
  9. 16. Statistical data about populations. Knowing the "stats" about age and background in a group.
  10. 17. Birth rate minus death rate. If more are born than die, the population "grows naturally"—like income after expenses.
  11. 19. Births per 1,000 people annually. Counting babies born each year per 1,000 people—like tallying new students each year.
  12. 21. Continued growth despite low fertility. Population keeps growing due to many young people—like a train taking time to stop after brakes are applied.
  13. 24. Dependents divided by working-age population. Comparing "fans" (dependents) to "players" (workers) supporting them.
  14. 27. Government plans on population issues. Like school rules to manage class sizes.
  15. 29. Demand for workers in the economy. Businesses needing "players" to fill positions—like teams needing athletes.
  16. 30. Bonds bringing society together. The glue holding people united—like school spirit during a big game.
  17. 31. Moving from one place to another. Like students switching schools for better opportunities.
  18. 33. How newcomers fit into society. Making new friends and becoming part of the "group project."
  19. 35. Moving into a country to live. Joining a new "team" in another country permanently.