Ch. 17 Rules and Randomness

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Across
  1. 1. The Cell Phone _____ is a project described where students had to generate visual imagery for a poster from phone numbers.
  2. 4. Directions, orders, or commands for a process.
  3. 5. The consequences or outcomes after following the rules or altering the instructions or variables that can be predictable or unexpected.
  4. 6. The adjective used to describe something without method or conscious decision.
  5. 7. An element, feature, or factor that is liable to vary or change.
  6. 8. Repeating and completing this action to forms are universal principles of pattern design by turning the form.
  7. 9. To produce a sequence of something or cause something to come about.
Down
  1. 2. Creates rich digital drawings and interactive works that evolve from instructions and variables.
  2. 3. The adjective used to describe something that involves the spectator in a way that allows it to achieve its purpose.
  3. 6. Regulations or principles that can be used to generate form as well as organize content.