Chapter 03 Part 05 Computers & Mobile Devices Study Guide

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Across
  1. 2. a what is a handheld vertical lever, mounted on a base, that you move in different directions to control the action s of the simulated vehicle or player
  2. 3. e-books have no what and tear
  3. 4. what studies have shown that using the correct type and configuration of chair, keyboard, display device, and work surface helps users work comfortably and efficiently and helps protect their health
  4. 6. mobile users are what to hardware theft because the size and weight of their computers and devices make them easy to steal
  5. 8. some handheld game device models are Internet capable for what games and apps
  6. 10. a large amount of what ends up polluting developing countries, who accept the materials for profit
  7. 11. a UPS connects your computer and a what
  8. 14. teen drivers what are more susceptible to being distracted while driving
  9. 16. port what sometimes disable port on the mobile computer to prevent conflicts among the devices on the computer and port replicator
  10. 18. many game console models include what disk drives or memory to store games and other media
  11. 19. what stations may include slots for memory cards, optical disc drives, and other devices
Down
  1. 1. people suffering from technology overload feel what when deprived of technology, even for a short length of time
  2. 5. features typically not found in cameras built into what include optical zoom, additional lenses, and scene modes
  3. 7. unlike answering machines,a computer in a voice mail system converts and analog into digital form
  4. 9. some users of what prefer the electronic paper black and white screen over the models with color screens because the electronic paper resembles a paper page from a book
  5. 12. a what associate with CVS is not thought to have serious or long term consequences
  6. 13. lower what is sometimes caused by poor posture
  7. 15. newer versions of USB can charge what mobile devices even when the computer is not in use
  8. 17. one symptom of technology what is the inability to stop using technology