Chapter 10
Across
- 1. Reality (AR) A technology that overlays digital art or media onto the real world, blending virtual elements with physical experiences.
- 2. The effort to ensure equitable representation of diverse voices, cultures, and narratives in the future art world, particularly marginalized or underrepresented artists and their traditions.
- 4. in Art The increasing interconnectedness of the art world through shared digital platforms, allowing for cultural exchange and participation across borders, but also raising concerns about cultural homogenization.
- 5. Ownership The rights and responsibilities of creators in the digital era, particularly regarding the attribution, copyright, and monetization of AI-generated, digital, or collaborative works.
- 9. in Art The practice of minimizing environmental harm caused by art, whether through eco-friendly digital platforms, sustainably sourced materials, or raising awareness via artwork about global ecological challenges.
- 11. A decentralized digital ledger that stores data across a network of computers. In the art world, blockchain is used to verify the ownership and authenticity of digital assets like NFTs.
- 14. Democratization The process by which online platforms and social media allow global accessibility to art, enabling artists to share their work without traditional institutional barriers, and audiences to engage with diverse creations more readily.
- 15. A movement or practice in which artists create works addressing ecological and environmental issues, often aiming to promote sustainability or awareness of climate change.
Down
- 1. Intelligence (AI) The simulation of human intelligence by machines, particularly computer systems, used in art to create, modify, or generate artworks through algorithms and machine learning.
- 3. Tokens (NFTs) Unique digital assets verified on blockchain technology that represent ownership of a specific piece of digital art or media, providing artists with a new marketplace for selling and trading their works.
- 6. Art Practices The principles guiding responsible artistic creation and distribution, including considerations such as cultural appropriation, AI ethics, copyright law, and sustainable development.
- 7. Entrepreneur An artist who employs digital platforms and resources to not only create but also market, fund, and sell their work, blurring the lines between creativity and commercial enterprise.
- 8. Art A merging of multiple disciplines, particularly traditional art forms with new media, such as combining painting with AR or integrating physical installations with digital elements.
- 10. Art Artworks or installations designed to fully engage their audiences, often through interactive elements, VR, or other multisensory experiences.
- 12. Preservation The effort to maintain and honor traditional art forms, practices, and narratives, ensuring they are not overshadowed by contemporary trends or technological advancements.
- 13. Reality (VR) A fully immersive digital environment that allows users to interact with three-dimensional, computer-generated art as if they were physically present in another space.