Chapter 12
Across
- 1. Computing using online resources, applications, and storage
- 2. Learning environments customized to the individual
- 4. Presenting content in game format
- 5. Software that is available to modify and improve upon its content
- 8. Instruction offered when the learner needs it
- 10. Issuing computer commands via hands or arm movement
- 11. Adding GPS coordinated
- 13. Computer imposed additions to reality
- 14. One of the 4Cs, this type of thinking, is needed in the 21st century
- 15. Technology that can be operated by multiple people using touch and gestures
Down
- 1. Working with others; one of the 4 Cs
- 3. Software stored in the cloud and used as needed
- 6. Digital representations of achievements
- 7. This type of dimensional printer can create real objects
- 9. Digital paper that is flexible and renewable
- 12. Collecting large amounts of data about learners to extrapolate conclusions
- 15. Very large online courses open to all