Chapter 12

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Across
  1. 1. Computing using online resources, applications, and storage
  2. 2. Learning environments customized to the individual
  3. 4. Presenting content in game format
  4. 5. Software that is available to modify and improve upon its content
  5. 8. Instruction offered when the learner needs it
  6. 10. Issuing computer commands via hands or arm movement
  7. 11. Adding GPS coordinated
  8. 13. Computer imposed additions to reality
  9. 14. One of the 4Cs, this type of thinking, is needed in the 21st century
  10. 15. Technology that can be operated by multiple people using touch and gestures
Down
  1. 1. Working with others; one of the 4 Cs
  2. 3. Software stored in the cloud and used as needed
  3. 6. Digital representations of achievements
  4. 7. This type of dimensional printer can create real objects
  5. 9. Digital paper that is flexible and renewable
  6. 12. Collecting large amounts of data about learners to extrapolate conclusions
  7. 15. Very large online courses open to all