Chapter 15 vocabulary

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Across
  1. 1. moderate to vigorous physical activities
  2. 4. activities provided by teachers during their lessons to invigorate and attentionally reset their learners from prolonged durations of desk work
  3. 5. technology that requires energy expenditure beyond rest to actually play the game
  4. 6. the application of game features as a means of motivating an individual to engage in a particular behavior
  5. 7. used to display and capture video of motor performance as individual frames, so. that when students with disabilities can view their performance in specific critical elements
  6. 10. facilitate communication, participation, and augment that experience to maximize the capabilities of a child's disabilities
Down
  1. 2. a disposition that confirms the purposeful application of physical education content as an integral part of daily living
  2. 3. the capacity of individuals to obtain, and understand basic health information along with the competence to use such information to enhance health
  3. 8. comprehensive school activity program
  4. 9. whole school, whole community, whole child