Chapter 1
Across
- 4. error: An error in a program that makes something else happen than what was intended.
- 6. code: program in a high-level language
- 8. memory: Slower than the main memory, but it stores programs and data and retains its information even when the power is off. Examples include disk drives and USB sticks.
- 9. language: A language designed for a computer to easily execute, also known as "machine code" or "assembly language"
- 10. statement: an instruction causing the interpreter to display a value on the screen.
Down
- 1. processing unit: The heart of any computer, which is what runs the software that we write. Also known as “CPU” or “the processor."
- 2. To examine a program and analyze the syntactic structure.
- 3. language: A language designed to be easy for humans to read and write.
- 5. When a program in high-level language is translated into a low-level language.
- 7. code: lowest-level of language in software. Directly related to the central processing unit (CPU)