Chapter 18: Social Media

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Across
  1. 2. A webpage that functions as an interactive journal.
  2. 6. These account for 21 percent of all mobile profits.
  3. 8. (blank) and online gaming include massive multiplayer online games such as The Elder Scrolls Online.
  4. 9. What app treats location-based micronetworking as a game?​
  5. 10. Popular video hosting service that can be used to create a buzz among the public?
Down
  1. 1. This form of advertising accounted for almost 34 percent of all U.S. ad spending in 2015.
  2. 3. Worldwide, there are more than 6 billion of these in use.
  3. 4. Those who read blogs, listen to podcasts, watch videos, and generally consume media.
  4. 5. Computer-mediated technologies that facilitate the creation and sharing of information, ideas, career interests and other forms of expression via virtual communities and networks.
  5. 7. Those who produce and share online content like blogs, Web sites, articles, and videos.