Chapter 3
Across
- 2. to keep finger pressed on the mouse button
- 3. information about how a program is setup
- 5. when an object shows and you can see it
- 6. too see how information will look when its printed
- 7. to click a box so that a checkmark appears
- 8. to look at an object
Down
- 1. programs added to the computer system that are not hardware
- 2. the physical parts of the computer system
- 4. to take finger off the mouse button
- 7. to click a button/box to remove what you checked before