CHAPTER 3 DEVELOPMENT OF THE TEAM

12345678910111213141516171819
Across
  1. 3. BASIC TRUTHS THAT DON'T CHANGE OVER TIME
  2. 6. GROUP LEADER
  3. 7. A MAJORITY AGREEMEN FOR THE TEAM
  4. 10. PRINCIPLES OF RIGHT ACTION
  5. 13. TECHINIQUE USED TO SOLVE PROBLEMS AND GENERATE IDEAS
  6. 15. ENGINEER THAT WORKS WITH GLOBAL POSITIONING AND CIRCUITS
  7. 16. TO COMPARE TWO THINGS
  8. 18. ENGINEER WHO WORKS WITH DESIGNING DAMS AND SEWAGE SYSTEMS
  9. 19. CHECKLIST MODEL OF ENTIRE PROJECT
Down
  1. 1. A GROUP WITH A COMMON PURPOSE
  2. 2. THINKING THAT BEGINS WITH ONE SOLUTION; MATH, PERSECTIVE
  3. 4. WRITTEN DOCUMENT THAT ESTABLISHES NORMS
  4. 5. TO MAKE AN EXISTING TECHNOLOGY BETTER; IMPROVEMENT
  5. 8. GROUP LED BY THEMSELVES
  6. 9. THE UNIT OR TEAM BECOMES STRONGER THAN THE INDIVIDUAL
  7. 11. COMBINES FREE WORD ASSOCIATION AND BRAINSTORMING
  8. 12. THE ABILITY TO MAKE OR BRING A NEW CONCEPT TO THE GROUP
  9. 14. ENGINEER THAT WORKS WITH COMBUSTION ENGINES AND TURBINES
  10. 17. THINKING THAT SOLVES PROBLEMS; BEGINS WITH MANY SOLUTIONS