CHAPTER 5-COMPUTERS AND MOBILE DEVICES

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Across
  1. 4. A large, expensive, powerful server that can handle thousands of users simultaneously.
  2. 6. A device that uses electrical components to stabilize current flow and prevent overvoltage.
  3. 11. The practice of sharing or pooling computing resources, such as servers.
  4. 13. The fastest, most powerful computer, capable of processing trillions of instructions in a second.
  5. 14. A mobile computing device designed for playing video games.
  6. 16. A special-purpose computer built into a larger product.
Down
  1. 1. A technology-related condition that affects eyesight from prolonged screen use.
  2. 2. A freestanding terminal with a touch screen for user interaction.
  3. 3. A thin, lighter-weight mobile computer with a touch screen.
  4. 5. A mobile device that allows users to take photos and store them digitally.
  5. 7. An Internet-capable phone that includes apps, calendar, and touch screen.
  6. 8. A computer dedicated to providing services to other computers on a network.
  7. 9. A computer small enough to fit in one hand.
  8. 10. A short-range wireless technology that uses radio signals to connect devices.
  9. 12. A mobile device designed primarily for reading digital publications.
  10. 15. A thin, lightweight mobile computer with a screen in its lid and a keyboard in its base.