Coding

123456789101112131415161718192021222324
Across
  1. 2. ___loop has a predetermined beginning, end, and increment (step interval).
  2. 4. Carefully think back on something with the intention of improving the outcome in the future.
  3. 5. Putting commands in correct order so computers can read the commands.
  4. 8. To write instructions for a computer.
  5. 11. A list of stops to finish a task.
  6. 12. An action that a sprite performs continuously until it's told to stop.
  7. 13. An action that causes something to happen.
  8. 15. A command that tells you to do something only up to the point that something becomes true.
  9. 16. Attempt to do something.
  10. 18. The art of creating a program.
  11. 19. Part of a program that does not work correctly.
  12. 20. Do something again.
  13. 21. ___ loop that continues to repeat while a condition is true.
  14. 23. Figure out the details of the problems that you are trying to solve.
  15. 24. A named group of programming instructions.
Down
  1. 1. A variable used throughout a program that never changes value.
  2. 3. trying again and again, even when something is very hard.
  3. 6. An algorithm that has been coded into something that can be run by a machine.
  4. 7. A graphic character on the screen with properties that describe its location, movement, and look.
  5. 8. An instruction for the computer.
  6. 9. A statement that a program checks to see if it is true or false.
  7. 10. Statements that only run under certain conditions.
  8. 14. A placeholder for a piece of information that can change.
  9. 17. Feeling annoyed or angry because something is not the way you want it.
  10. 22. The action of doing something over and over again.
  11. 23. Finding and fixing problems in an algorithm or program.