coding 2.1-3.2

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Across
  1. 3. The results of the operation of a system. Example - a computer output could be information or signals produced or delivered.
  2. 4. The process of reducing complexity by hiding unnecessary details to make it easier to think about a problem.
  3. 5. Script An object-oriented computer programming language commonly used to create interactive effects within web browsers.
  4. 7. Code Code that is easy to read and understand its logic.
  5. 8. A type of data in computing that a logical expression evaluates to. The only possible values for Boolean are True and False.
  6. 10. An instrument used for determining direction.
  7. 11. An output device that controls precise position or speed.
  8. 15. Packet A method of transferring data by breaking it into small chunks called packets.
  9. 16. Handlers A block of code that is triggered when a certain event happens.
  10. 19. A chip that processes information and data from input and delivers information or data as an output.
  11. 20. A small image used to express an idea or emotion in digital communication.
  12. 23. The person who writes the code in a computer program when two programmers are working together.
  13. 24. An instrument used to measure acceleration.
  14. 25. A numerical amount defined in an algebraic equation.
Down
  1. 1. A numerical amount defined in an algebraic equation.
  2. 2. The execution of one pass of a loop.
  3. 4. Data that ranges on a continuous scale.
  4. 6. A type of motor or servo that is responsible for moving or controlling a mechanism or components.
  5. 9. The person who observes or reviews each line of code in a computer program as it is typed when two programmers are working together.
  6. 12. Programming Two people working together to create a computer program. One person, called the driver, writes the code and explains the logic, while the other person, called the navigator, reviews it and gives feedback.
  7. 13. A device that responds to a physical stimulus (as heat, light, sound, pressure, magnetism, or a particular motion) and transmits a resulting impulse (as for measurement or operating a control).
  8. 14. Repeating process steps to continuously improve a work product.
  9. 17. of things The network of physical devices, vehicles, buildings, and other items that enable these objects to collect and exchange data.
  10. 18. Data represented as either yes/no or true/false.
  11. 21. A sequence of characters (letters, numerals, symbols, and punctuation marks).
  12. 22. Antenna An antenna used to create a personal area network that uses low energy to power Bluetooth wireless technology.