Coding
Across
- 1. a coding language with 0's and 1's
- 4. a list of characters
- 6. true or false variable
- 7. the code written when you want to define something
- 9. a changeable property
- 10. a grouped set of code that you can call on
- 12. a value that can change
Down
- 2. what is needed for loops and functions to work properly
- 3. an error where usually the structure is incorrect
- 4. misspelled error in coding
- 5. the process of removing errors from code
- 8. a code that has decimal numbers
- 11. () is an example of an