Coding

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Across
  1. 1. A value that can change during the execution of a program
  2. 4. Sent from one device to another through a network or other means of communication
  3. 6. System of representing data using only two digits, 0 and 1
  4. 7. Finding and eliminating errors in a program
  5. 8. Breaking down a complex problem into smaller, more manageable parts
  6. 11. The result produced by a computer or other electronic device after processing input
  7. 12. A set of instructions that a computer follows to solve a problem or complete a task
  8. 13. Facts, figures, or other pieces of information that can be processed by a computer
  9. 17. A small computer on a single integrated circuit that is designed to control specific devices or systems
  10. 18. Data or commands entered into a computer or other electronic device
  11. 19. An ordered list of steps or actions that a program follows to accomplish a task
Down
  1. 2. When a program takes different paths based on certain conditions or user input
  2. 3. Physical components of a computer or other electronic device
  3. 5. Repetitive code blocks
  4. 7. Relating to electronic technology that uses binary code to represent data
  5. 9. The process of writing instructions in a programming language to create software or applications
  6. 10. A programming language that can be used to create a wide variety of programs for different purposes
  7. 14. A small programmable device used for learning coding and electronics
  8. 15. A sequence of characters, such as letters, numbers, and symbols
  9. 16. Programs and other operating information used by a computer