Coding Magic
Across
- 4. Alternate appearances of your sprite.
- 5. The objects on the scratch stage that preforms actions.
- 8. Using the scratch “Pen” feature to write on the stage.
- 9. Programming language based on code blocks.
Down
- 1. A completed program in scratch.
- 2. Programming commands that you snap together to create a program in scratch.
- 3. Where your project is displayed when active.
- 4. Displays the location of your X and Y positions.
- 6. Background displayed on your scratch stage.
- 7. The instructions that determines what happens on the stage.